AI Insights · Timothy · July 2024
Top 5 Entertainment Mascot Games on Android in Bahrain: Q2 2024
Explore the performance of the top 5 entertainment mascot games on Android in Bahrain for Q2 2024, with insights on weekly downloads, revenue, and active users.
In the second quarter of 2024, the top 5 entertainment mascot games on Android in Bahrain demonstrated varying trends in weekly downloads and revenue. Here’s a closer look at their performance:
Disney Emoji Blitz Game from Jam City, Inc. saw a steady increase in weekly revenue, starting at approximately $49 in early April and peaking at around $75 by the end of the month. The game's revenue fluctuated through May and June, ending at about $68. Weekly downloads were modest, with a notable peak of 20 downloads in late April, followed by a drop to nearly zero in May and early June, and a slight recovery to 7 downloads by the end of June.
Angry Birds Dream Blast by Rovio Entertainment Corporation experienced a decline in weekly revenue from $99 at the beginning of April to $11 by the end of May. However, there was a slight recovery in June, ending at around $36. The game's weekly downloads showed a mixed trend, starting at 33 downloads in early April, with a notable increase to 43 downloads in mid-June, and ending the quarter at 39 downloads.
Sonic Forces: PvP Battle Race from SEGA had a varied performance in revenue, starting at $7 in early April, peaking at $30 in late May, and ending the quarter at $10. Weekly downloads for the game showed a consistent upward trend, beginning at 166 downloads in early April and reaching a high of 386 downloads by mid-June, before a slight drop to 261 downloads at the end of June.
SpongeBob Adventures: In A Jam by Tilting Point saw weekly revenue figures starting at zero and rising to $29 by the end of June. The game had significant fluctuations in downloads, with a peak of 170 downloads in late April, a dip in May, and another rise to 192 downloads by mid-June, ending the quarter at 150 downloads.
Sonic Dash Endless Runner Game, also from SEGA, showed an inconsistent revenue trend, starting at $9 in early April and fluctuating throughout the quarter, ending at $4 in late June. Weekly downloads for the game were strong, starting at 261 downloads in early April and peaking at 439 downloads in mid-June, before slightly dropping to 339 downloads by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.